Sunday, June 29, 2014

Introducing Rayguns and Rocketships!

A thought occurred to me... if anyone is going to get excited about my Rayguns and Rocketships prototype, they need to see what the game looks like and know a little about how it plays.

Below are images of the latest prototype - which means the star map board, rocketship maps, achievement card, rulebook, graphics on the cards and even the box are still all placeholder.

 
Rayguns and Rocketships setup for a 4 player game

 
Each player controls a Planeteer faction using a deck of cards and action points
 
 
The rocketships miniatures navigate and battle on the star map.

 
The Planeteer crew fire the rayguns and provides bonuses and special abilities.
 
 
Crew can also jetpack their way across the star map to board and fight on enemy ships!
 
 
Each Planeteer faction plays differently - The reptilian Zard (pictured) are excellent at close-combat while the horrible alien Blaarg can use mind control against their enemies.
 
 
Gameplay ends when one rocketship or Planeteer crew is destroyed and victory points are totaled up. The player with the most points wins!
 
Next up - building a universe from scratch! Brace yourselves Planeteers! More adventure ahead!
 
 

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