"A pretty smile will get you pretty far.
A pretty smile and two neurolizer pistols will get you much further."
A pretty smile and two neurolizer pistols will get you much further."
Not all of Rayguns and Rocketships' influences are from the 1930's. The mercenary captain Blaze Meridian is inspired by two female heroes from (relatively) more modern science-fiction adventures - the duel-wielding Trinity from the 1999 movie The Matrix and space hero Kimberly from the 1984 arcade game Space Ace. Blaze has Kimmy's pluck and Trinity's "screw-you" attitude!
Inspirational poses |
3D model by Kaleb Rice |
Color guide by Scott Rogers |
Blaze Meridian is
a sass-talking, trench coat wearing bad-ass mercenary captain. She
refuses to
carry a circuit sword, preferring to duel-wield neurolizer pistols
instead. Once an Astro-Ranger, Blaze left the Planeteer faction after an
argument with Jesse Novastar. Since then, Blaze has since become a
mercenary-for-hire, with the emphasis on mercenary. While an excellent fighter, she has no real loyalty for
her crew and will abandon them just as easily as she will lead them to
victory.
Blaze is an interesting character. She does not ever perform a melee attack. Her signature move is Duel-Wield: where Blaze can make a ranged combat attack at two adjacent targets for the cost of 1 action token. While an excellent shot, if things go back, Blaze only looks out for herself. Only in it for the Money: reads permanently remove Blaze Meridian from the game to gain 6 action token immediately. No victory points are awarded for removing Blaze Meridian this way. "Should I stay or should I go" is the theme song to play when playing Blaze Meridian!
Stay tuned for more characters from Rayguns and Rocketships!
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